glbinding  3.3.0.0
A C++ binding for the OpenGL API, generated using the gl.xml specification.
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gl12/functions.h
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1
2#pragma once
3
4
5#include <glbinding/nogl.h>
6#include <glbinding/gl/functions.h>
7
8
9namespace gl12
10{
11
12// import functions
13using gl::glAccum;
14using gl::glAlphaFunc;
15using gl::glAreTexturesResident;
16using gl::glArrayElement;
17using gl::glBegin;
18using gl::glBindTexture;
19using gl::glBitmap;
20using gl::glBlendFunc;
21using gl::glCallList;
22using gl::glCallLists;
23using gl::glClear;
24using gl::glClearAccum;
25using gl::glClearColor;
26using gl::glClearDepth;
27using gl::glClearIndex;
28using gl::glClearStencil;
29using gl::glClipPlane;
30using gl::glColor3b;
31using gl::glColor3bv;
32using gl::glColor3d;
33using gl::glColor3dv;
34using gl::glColor3f;
35using gl::glColor3fv;
36using gl::glColor3i;
37using gl::glColor3iv;
38using gl::glColor3s;
39using gl::glColor3sv;
40using gl::glColor3ub;
41using gl::glColor3ubv;
42using gl::glColor3ui;
43using gl::glColor3uiv;
44using gl::glColor3us;
45using gl::glColor3usv;
46using gl::glColor4b;
47using gl::glColor4bv;
48using gl::glColor4d;
49using gl::glColor4dv;
50using gl::glColor4f;
51using gl::glColor4fv;
52using gl::glColor4i;
53using gl::glColor4iv;
54using gl::glColor4s;
55using gl::glColor4sv;
56using gl::glColor4ub;
57using gl::glColor4ubv;
58using gl::glColor4ui;
59using gl::glColor4uiv;
60using gl::glColor4us;
61using gl::glColor4usv;
62using gl::glColorMask;
63using gl::glColorMaterial;
64using gl::glColorPointer;
65using gl::glCopyPixels;
66using gl::glCopyTexImage1D;
67using gl::glCopyTexImage2D;
68using gl::glCopyTexSubImage1D;
69using gl::glCopyTexSubImage2D;
70using gl::glCopyTexSubImage3D;
71using gl::glCullFace;
72using gl::glDeleteLists;
73using gl::glDeleteTextures;
74using gl::glDepthFunc;
75using gl::glDepthMask;
76using gl::glDepthRange;
77using gl::glDisable;
78using gl::glDisableClientState;
79using gl::glDrawArrays;
80using gl::glDrawBuffer;
81using gl::glDrawElements;
82using gl::glDrawPixels;
83using gl::glDrawRangeElements;
84using gl::glEdgeFlag;
85using gl::glEdgeFlagPointer;
86using gl::glEdgeFlagv;
87using gl::glEnable;
88using gl::glEnableClientState;
89using gl::glEnd;
90using gl::glEndList;
91using gl::glEvalCoord1d;
92using gl::glEvalCoord1dv;
93using gl::glEvalCoord1f;
94using gl::glEvalCoord1fv;
95using gl::glEvalCoord2d;
96using gl::glEvalCoord2dv;
97using gl::glEvalCoord2f;
98using gl::glEvalCoord2fv;
99using gl::glEvalMesh1;
100using gl::glEvalMesh2;
101using gl::glEvalPoint1;
102using gl::glEvalPoint2;
103using gl::glFeedbackBuffer;
104using gl::glFinish;
105using gl::glFlush;
106using gl::glFogf;
107using gl::glFogfv;
108using gl::glFogi;
109using gl::glFogiv;
110using gl::glFrontFace;
111using gl::glFrustum;
112using gl::glGenLists;
113using gl::glGenTextures;
114using gl::glGetBooleanv;
115using gl::glGetClipPlane;
116using gl::glGetDoublev;
117using gl::glGetError;
118using gl::glGetFloatv;
119using gl::glGetIntegerv;
120using gl::glGetLightfv;
121using gl::glGetLightiv;
122using gl::glGetMapdv;
123using gl::glGetMapfv;
124using gl::glGetMapiv;
125using gl::glGetMaterialfv;
126using gl::glGetMaterialiv;
127using gl::glGetPixelMapfv;
128using gl::glGetPixelMapuiv;
129using gl::glGetPixelMapusv;
130using gl::glGetPointerv;
131using gl::glGetPolygonStipple;
132using gl::glGetString;
133using gl::glGetTexEnvfv;
134using gl::glGetTexEnviv;
135using gl::glGetTexGendv;
136using gl::glGetTexGenfv;
137using gl::glGetTexGeniv;
138using gl::glGetTexImage;
139using gl::glGetTexLevelParameterfv;
140using gl::glGetTexLevelParameteriv;
141using gl::glGetTexParameterfv;
142using gl::glGetTexParameteriv;
143using gl::glHint;
144using gl::glIndexd;
145using gl::glIndexdv;
146using gl::glIndexf;
147using gl::glIndexfv;
148using gl::glIndexi;
149using gl::glIndexiv;
150using gl::glIndexMask;
151using gl::glIndexPointer;
152using gl::glIndexs;
153using gl::glIndexsv;
154using gl::glIndexub;
155using gl::glIndexubv;
156using gl::glInitNames;
157using gl::glInterleavedArrays;
158using gl::glIsEnabled;
159using gl::glIsList;
160using gl::glIsTexture;
161using gl::glLightf;
162using gl::glLightfv;
163using gl::glLighti;
164using gl::glLightiv;
165using gl::glLightModelf;
166using gl::glLightModelfv;
167using gl::glLightModeli;
168using gl::glLightModeliv;
169using gl::glLineStipple;
170using gl::glLineWidth;
171using gl::glListBase;
172using gl::glLoadIdentity;
173using gl::glLoadMatrixd;
174using gl::glLoadMatrixf;
175using gl::glLoadName;
176using gl::glLogicOp;
177using gl::glMap1d;
178using gl::glMap1f;
179using gl::glMap2d;
180using gl::glMap2f;
181using gl::glMapGrid1d;
182using gl::glMapGrid1f;
183using gl::glMapGrid2d;
184using gl::glMapGrid2f;
185using gl::glMaterialf;
186using gl::glMaterialfv;
187using gl::glMateriali;
188using gl::glMaterialiv;
189using gl::glMatrixMode;
190using gl::glMultMatrixd;
191using gl::glMultMatrixf;
192using gl::glNewList;
193using gl::glNormal3b;
194using gl::glNormal3bv;
195using gl::glNormal3d;
196using gl::glNormal3dv;
197using gl::glNormal3f;
198using gl::glNormal3fv;
199using gl::glNormal3i;
200using gl::glNormal3iv;
201using gl::glNormal3s;
202using gl::glNormal3sv;
203using gl::glNormalPointer;
204using gl::glOrtho;
205using gl::glPassThrough;
206using gl::glPixelMapfv;
207using gl::glPixelMapuiv;
208using gl::glPixelMapusv;
209using gl::glPixelStoref;
210using gl::glPixelStorei;
211using gl::glPixelTransferf;
212using gl::glPixelTransferi;
213using gl::glPixelZoom;
214using gl::glPointSize;
215using gl::glPolygonMode;
216using gl::glPolygonOffset;
217using gl::glPolygonStipple;
218using gl::glPopAttrib;
219using gl::glPopClientAttrib;
220using gl::glPopMatrix;
221using gl::glPopName;
222using gl::glPrioritizeTextures;
223using gl::glPushAttrib;
224using gl::glPushClientAttrib;
225using gl::glPushMatrix;
226using gl::glPushName;
227using gl::glRasterPos2d;
228using gl::glRasterPos2dv;
229using gl::glRasterPos2f;
230using gl::glRasterPos2fv;
231using gl::glRasterPos2i;
232using gl::glRasterPos2iv;
233using gl::glRasterPos2s;
234using gl::glRasterPos2sv;
235using gl::glRasterPos3d;
236using gl::glRasterPos3dv;
237using gl::glRasterPos3f;
238using gl::glRasterPos3fv;
239using gl::glRasterPos3i;
240using gl::glRasterPos3iv;
241using gl::glRasterPos3s;
242using gl::glRasterPos3sv;
243using gl::glRasterPos4d;
244using gl::glRasterPos4dv;
245using gl::glRasterPos4f;
246using gl::glRasterPos4fv;
247using gl::glRasterPos4i;
248using gl::glRasterPos4iv;
249using gl::glRasterPos4s;
250using gl::glRasterPos4sv;
251using gl::glReadBuffer;
252using gl::glReadPixels;
253using gl::glRectd;
254using gl::glRectdv;
255using gl::glRectf;
256using gl::glRectfv;
257using gl::glRecti;
258using gl::glRectiv;
259using gl::glRects;
260using gl::glRectsv;
261using gl::glRenderMode;
262using gl::glRotated;
263using gl::glRotatef;
264using gl::glScaled;
265using gl::glScalef;
266using gl::glScissor;
267using gl::glSelectBuffer;
268using gl::glShadeModel;
269using gl::glStencilFunc;
270using gl::glStencilMask;
271using gl::glStencilOp;
272using gl::glTexCoord1d;
273using gl::glTexCoord1dv;
274using gl::glTexCoord1f;
275using gl::glTexCoord1fv;
276using gl::glTexCoord1i;
277using gl::glTexCoord1iv;
278using gl::glTexCoord1s;
279using gl::glTexCoord1sv;
280using gl::glTexCoord2d;
281using gl::glTexCoord2dv;
282using gl::glTexCoord2f;
283using gl::glTexCoord2fv;
284using gl::glTexCoord2i;
285using gl::glTexCoord2iv;
286using gl::glTexCoord2s;
287using gl::glTexCoord2sv;
288using gl::glTexCoord3d;
289using gl::glTexCoord3dv;
290using gl::glTexCoord3f;
291using gl::glTexCoord3fv;
292using gl::glTexCoord3i;
293using gl::glTexCoord3iv;
294using gl::glTexCoord3s;
295using gl::glTexCoord3sv;
296using gl::glTexCoord4d;
297using gl::glTexCoord4dv;
298using gl::glTexCoord4f;
299using gl::glTexCoord4fv;
300using gl::glTexCoord4i;
301using gl::glTexCoord4iv;
302using gl::glTexCoord4s;
303using gl::glTexCoord4sv;
304using gl::glTexCoordPointer;
305using gl::glTexEnvf;
306using gl::glTexEnvfv;
307using gl::glTexEnvi;
308using gl::glTexEnviv;
309using gl::glTexGend;
310using gl::glTexGendv;
311using gl::glTexGenf;
312using gl::glTexGenfv;
313using gl::glTexGeni;
314using gl::glTexGeniv;
315using gl::glTexImage1D;
316using gl::glTexImage2D;
317using gl::glTexImage3D;
318using gl::glTexParameterf;
319using gl::glTexParameterfv;
320using gl::glTexParameteri;
321using gl::glTexParameteriv;
322using gl::glTexSubImage1D;
323using gl::glTexSubImage2D;
324using gl::glTexSubImage3D;
325using gl::glTranslated;
326using gl::glTranslatef;
327using gl::glVertex2d;
328using gl::glVertex2dv;
329using gl::glVertex2f;
330using gl::glVertex2fv;
331using gl::glVertex2i;
332using gl::glVertex2iv;
333using gl::glVertex2s;
334using gl::glVertex2sv;
335using gl::glVertex3d;
336using gl::glVertex3dv;
337using gl::glVertex3f;
338using gl::glVertex3fv;
339using gl::glVertex3i;
340using gl::glVertex3iv;
341using gl::glVertex3s;
342using gl::glVertex3sv;
343using gl::glVertex4d;
344using gl::glVertex4dv;
345using gl::glVertex4f;
346using gl::glVertex4fv;
347using gl::glVertex4i;
348using gl::glVertex4iv;
349using gl::glVertex4s;
350using gl::glVertex4sv;
351using gl::glVertexPointer;
352using gl::glViewport;
353
354} // namespace gl12
Definition gl12/bitfield.h:11